One more to go
Finish animating my 4th scene, which is my last scene, so i will only have my 1st scene left to do ^^.
Hopefully i can finish it by next week, which means i only have 2 (1 1/2) week to do my post-production; music, sound, digital compositing, final editing... i also have to record my dialogues again.
Nicolas, who is doing my music, is a professional music composer and seems to be able to work very fast, so i don't worry much about it ^_^, tho i hope i could show him some of my film by next week so he have something to start with, if i had time that is. I was also thinking of asking someone to do my sound, because a good sound could really make a huge difference for my 'dodgey' animation, but i don't think i'll have any money to hire any pro, so like my minor, i had to do it myself, tho i can't guarantee the quality T_T.
what i meant with "sound" is sound effects/foleys, not dialogues, u need to put sound on every detail to specify and draw attention to certain area on the screen, you can explain a great deal with only a sound without actually showing any visuals.
Digital compositing: mainly is only for my 3rd scene, almost all the shots in it requires a digital compositing, because it has the most intensive flying sequences off all entire film, it got all the skins falling like snow, or floating and swirling down in the air. Basically all the flying skins will be animated later in computer instead of straight on camera, using photoshop and After effect, i think i got pretty much a good idea of how to do it, just not sure if it's gonna work or not.
Editing: My Final Cut pro has been such a pain!! it's doing stupid things, or not doing any thing! all these software problems are just adding frustration. The editing i did the first time now has gone completely haywire, i just couldn't be bothered on fixing it, so i just make a whole new project and start from scratch again, which i think is a lot more easier then trying to fix something you don't really know what to fix.
Highlight of the day: Glen Hunwick from GlenArt studio came to visit AIM today ^_^. Nice guy. He was giving us some moral support, had a quick chat with him, it was very encouraging. I had been having problems with my flickering lights, and he told me there's a software that i could use to balance all the lights together...just have to find out which...
btw...usually you get much quicker and more skillfull in animating your character after a week, but it seems i only get lazier and clumsier in it. I wonder why. I really think that the animation i did on the 1st week was a lot better, when i still feel less pressured. A hurried work is never good.
Hopefully i can finish it by next week, which means i only have 2 (1 1/2) week to do my post-production; music, sound, digital compositing, final editing... i also have to record my dialogues again.
Nicolas, who is doing my music, is a professional music composer and seems to be able to work very fast, so i don't worry much about it ^_^, tho i hope i could show him some of my film by next week so he have something to start with, if i had time that is. I was also thinking of asking someone to do my sound, because a good sound could really make a huge difference for my 'dodgey' animation, but i don't think i'll have any money to hire any pro, so like my minor, i had to do it myself, tho i can't guarantee the quality T_T.
what i meant with "sound" is sound effects/foleys, not dialogues, u need to put sound on every detail to specify and draw attention to certain area on the screen, you can explain a great deal with only a sound without actually showing any visuals.
Digital compositing: mainly is only for my 3rd scene, almost all the shots in it requires a digital compositing, because it has the most intensive flying sequences off all entire film, it got all the skins falling like snow, or floating and swirling down in the air. Basically all the flying skins will be animated later in computer instead of straight on camera, using photoshop and After effect, i think i got pretty much a good idea of how to do it, just not sure if it's gonna work or not.
Editing: My Final Cut pro has been such a pain!! it's doing stupid things, or not doing any thing! all these software problems are just adding frustration. The editing i did the first time now has gone completely haywire, i just couldn't be bothered on fixing it, so i just make a whole new project and start from scratch again, which i think is a lot more easier then trying to fix something you don't really know what to fix.
Highlight of the day: Glen Hunwick from GlenArt studio came to visit AIM today ^_^. Nice guy. He was giving us some moral support, had a quick chat with him, it was very encouraging. I had been having problems with my flickering lights, and he told me there's a software that i could use to balance all the lights together...just have to find out which...
btw...usually you get much quicker and more skillfull in animating your character after a week, but it seems i only get lazier and clumsier in it. I wonder why. I really think that the animation i did on the 1st week was a lot better, when i still feel less pressured. A hurried work is never good.


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